DEVLOG #002 (1/3) | Giving Elias a Voice (KiNdAa~?)
I'm Still Here: A Narrative » Devlog



It's been 4 days since I last touched this project lol...
So, In this log we're gonna talk about the current progress of this thang.
In this change, I added a dialogue system which makes Elias a talking tree now lol. I also added area and collisonshape node to Elias where the player crosses the collision hitbox, it triggers the sets of dialogue.
In short:
- Added a trigger zone for elias to speak
- Debugged for hours
- it works yay
What comes next? will add more dialogue sets to keep elias yapping.
Dialogue system progress: 4.18%
I'm Still Here: A Narrative
| Status | On hold |
| Author | AiraDev |
| Genre | Adventure |
| Tags | 3D, First-Person, Godot, Indie, Low-poly, Narrative, Singleplayer, storygame, time-based, tree |
More posts
- DEVLOG #002 (3/3) | Intrusive Thoughts Won: Visuals Check AGAAAINNNNMay 04, 2025
- DEVLOG #002 (2/3) | Music, Pleasee~~~May 04, 2025
- DEVLOG #001 (3/3) | Visuals CheckMay 04, 2025
- DEVLOG #001 (2/3) | Giving the Field Some LifeMay 04, 2025
- DEVLOG #001 (1/3) | "What's Your Name?" ImplementationMay 04, 2025

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