DEVLOG #001 (3/3) | Visuals Check


Here's what it looks like when I turned the post-processing on, and what it looks like when it's turned off... same as the previous one but Elias has a neighbor now lol.

Future Implementations:

- Falling Leaves CPUParticle (if done right)
- Photo Mode
- Dialogue Optimization
- More Dialoguesss (obv)


Some bonus additions:
- Camera bobbing effect is now added
- Updated collision hitboxes for the big rocks (anti-clipping)

That's all. Thank you for tuning in

#imstillhere #indiegame #pinoydev #godot3 #devlog

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